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Versionshistoria Wings 3D for Mac OS X

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Förändringar v1.5.2 -> v1.5.3

  • Use (and require) OTP 17.0 which hopefully fixes unicode issues on win32 [dgud]
  • Fix OpenCL so that it works on nvidia cards even though it's built with a 1.2 framework [dgud]
  • JPG import now works on the Mac. [Björn Gustavsson]
  • Added a new option to Snap[RMB] (in Body mode) that enable the user duplicate the object between reference and target. Thanks to Optigon for suggest it. [Micheus]
  • Added a new option to auto save an unsaved project. [Micheus]
  • Fixed an issue related to font selection under Windows 7 - fonts' name aren't displayed. [Micheus]
  • Fixed an issue related to edges highlight in Tweak and Sculpt that was crashing wings when the object have hidden faces or holes. Thanks to Extrudeface for the report. [Micheus]
  • Fixed a issue related to Select Group and Saved Camera windows not be drawn using the alpha settings as defined in the preferences. Thanks to Justanother1 for the report. [Micheus]
  • Fixed the duplicated IDs in the language file for "Rename" operations available in the "Geometry Graph" window. Thanks to TulipVorlax. [Micheus]
  • Fixed some issues related to images of materials exported by POV-Ray plugin. Thanks to RyMopar that reported it. [Micheus]
  • Fixed an error in the "wings_u:relative_path_name" routine that was rebuilding the full path in a wrong way. [Micheus]
  • Added support to save and restore the last view settings of a project. [Micheus]
  • Added option to customize the grid size. [Micheus]
  • Added a new option to Absolute-Move command (MMB) that enable the user set the reference point. [Micheus]



Förändringar v1.5.1 -> v1.5.2

  • Fix various crashes and instabilites. [dgud]
  • Automatically freeze mirrors when exporting, thanks to nemyax for the report. [Micheus]
  • Window can be used by users with unicode chars in the name on windows [dgud]
  • Fixed an issue setting the camera position with the dialog. Thanks to ekolis. [Micheus]
  • Fixed more PovRay output formats Thanks ekolis. [Micheus]



Förändringar v1.4.1 -> v1.5.1

  • Remove the erlang window and make Wings appear more as a native application



Förändringar v1.4 -> v1.4.1

  • Major update to the Traditional Chinese translation of Wings including AutoUV, many plugins, tools, and other interface strings. Many thanks to szzz for this amazing contribution! [optigon]
  • Wings could crash when launching and opening a file at the same time . The cause was the ets table for fonts could not be written to while the Progress Bar was active. ets tables can only be accessed from the process they are created in unless specifically stated. In Wings the PB run on a separate process so accessing the ets font table while the PB was active led to a badarg since the call was not allowed. The font table is now set to public so it can be accessed by any process. (Thanks to dgud and those who reported the crash) [optigon]
  • Help dialog formatting adjustments for Asian fonts. [optigon]
  • Improvements to Body|Weld for handeling neighbouring faces. [optigon]
  • Update to the the Korean translation to include the interface strings and some key plugins including AutoUV. Many thanks to korea3d for this wonderful contribution and for reporting the string errors he found during the process. [optigon]



Förändringar v1.3.1 Beta -> v1.4

  • Major rewrite of Tweak to integrate it into the Wings core. The new Tweak features improved performance, additional tools, and more flexibility.
  • Lots of new tools:
  • Plane Cut and Slice for cutting objects or face selections
  • Rotate Unconstrained for multi-axis rotations
  • Sculpt Mode lets you push, pull, inflate, pinch, and smooth your model
  • Face|Bridge now connects any two face regions
  • Body|Weld now manages neighbouring faces
  • View Along Nearest Axis (use 1 hotkey instead of 6)
  • Interface improvements:
  • Asian font support for Chinese, Japanese, and Korean
  • Rollup windows into their titlebars
  • Right-Click menus now sport a Menu Toolbar
  • Folders and new icons for the Geometry Graph
  • Four colour themes to choose from in the Edit menu
  • Save and load Preference Subsets from the File menu
  • Automatic menu clipping for long menus
  • Tweak Palette for selecting Tweak tools, magnets, and axis constraints
  • Fix to properly restore the maximized Wings layout on Windows
  • Many bugfixes and improvements



Förändringar v1.3.0.1 Beta -> v1.3.1 Beta

  • Added a 'wings_convert' script which can convert 3d files without starting wings. Requires an erlang install (and escript in your path) and a wings install. On windows run with c:/path/to/erlang/bin/escript /path/to/wings_convert --help [dgud]
  • AutoUV: Added a simple world space normal shader. [dgud]
  • Added Select|Edge Loop|Select Nth Ring. [optigon]
  • New Feature: Body|Explode scales objects from a defined center. Includes standard and user axes, uniform, and radial axis options. (Thanks to ggaliens for the idea) [optigon]
  • New Feature: Rollup any window by clicking on its titlebar. The main Geometry window behaves differently and doesn't rollup. Instead, it moves from the foreground to the background, either covering or revealing any coexisting windows. [optigon]
  • AutoUV: Added Move Horizontal and Vertical. [optigon]
  • The arrow key and scroll wheel pan speed preferences have been changed to offer a more useful range of adjustment. [optigon]
  • Minor changes to Tools|Connect to allow consecutive vertices to be placed on the same edge. [optigon]
  • Select|By|Sharp Edges now allows you to specify Peaks, Valleys, or Both. [optigon]
  • Bug fix for Select Vertices with 6 or more edges. (Thanks to ggaliens). [optigon]
  • For Developers: Added Show Cursor to the Develop menu. In cases where the cursor disappears during a crash, use this option to bring it back into view. I suggest hotkeying it so you don't have to fumble blindly to the menu. [optigon]
  • Edge|Flatten (lmb) updated to recognize Edge groups instead of flattening to a common center. Also new, Edge|Flatten|Edge Loops, flattens any selected closed edge loop to it normal. [optigon]
  • New Feature: Edge|Crease makes a stylized extrusion, commonly used for adding details such as wrinkles to organic models. [optigon]
  • New View Along Axis option to set the view to the Nearest Axis whether that be X, Y, Z, or -X, -Y, -Z. Might be useful for those who would like to reduce their overall number of hotkeys and use one instead of six for axis navigation. [optigon]
  • New Feature: Select|Edge Loop while in vertex mode will now convert consecutive vertices to edges. [optigon]
  • AutoUV: Added Edge|Circularise to AutoUV. [optigon]
  • New Feature: Vertex|Grid Snap takes a vertex selection and snaps each vertex to the closest point on a virtual grid as you drag to increase or decrease the grid's increment. [optigon]
  • Position Highlight for Point light crash fixed. (Thank to Fonte Boa) [optigon]
  • Build fixes. On some systems, makeself.sh is named makeself.sh and on others makeself, also they can reside in /usr/bin or /usr/local/bin. Tried to catch all cases. [giniu]
  • In the Tools menu, Snap Image and Screenshot have been extended in several useful ways. It is now possible to take a screenshot of just the main viewport. Coupled with this feature are changes to Snap Image, which now has options to Fit the image to the viewport's dimensions. This new combination of features allows for better projection painting workflows using a 2d painting program like Gimp. The new Screenshot features are available through in its options dialog. You can also save the current view to the Saved Views at the same time and with the same name as the screenshot so that they can be aligned later. Additionally, one can now scale the snap image proportionally to its current x or y value, or reset the snap image to its actual size. Also, when exporting or making an image external from the Outliner, the image name will automatically update in the Outliner to the filename you save it as. [optigon]
  • Add workaround option for mouse grab problems on linux. See option in preferences/misc. [dgud]
  • Sweep extrusion normal fix. [optigon]
  • New Feature: Edge|Corner takes an edge selection and adds corner geometry to any edges bordered by a 3 and 5 sided face. Then, adjust the tension before finalizing the corner. [optigon]
  • New Feature: Plane Cut for Vertex, Face, and Body mode. Pick the plane and point for the cut, or slice the selection into even sections. Face and Body mode include a Loop Cut option. [optigon]
  • Added .svg importer to convert 2d vector drawings to 3d. [optigon]
  • Plugin Manager and menu format fixes. [optigon]
  • Welding objects with only two faces could crash. (Thanks to Fonte Boa). [optigon]
  • The "Scene Info: Area & Volume" command (in the tools menu) has been cosmetically improved and now properly displays the info in a multiple-column tabular-format, which is much easier to read. [scorpius]
  • Mirroring a mirrored object could crash. Now fixed. (Thanks to Fonte Boa) [optigon]
  • Image Planes are now created with a slight thickness and all their edges set to hard. [optigon]
  • Face|Bridge has been extended to connect any two face regions regardless of how many faces or vertices they each have. [optigon]
  • New View item to toggle Show Backfaces. [optigon]
  • Saved selection groups have been updated to allow Cycling via hotkey, and this feature can be set to cycle only within the current selection mode. I also added some selection group deletion options. One option deletes all saved groups, and the other deletes only those groups that are corrupt. [optigon]
  • I have changed the mouse buttons that perform secondary drag operations. For instance, Move|Free has an option to drag in the direction of the screen normal, and this option was bound to MMB. Now it is activated by holding LMB instead. Simiar changes were made to all the other tools that use a single secondary drag parameter. Also, introducing Hold LMB into the mix, allowed me to make Face|Sweep fully articulated between all four drag parameters (Extrude, Angle, Scale, and Rotation). [optigon]
  • New Feature: Tools|Sculpt allows you to Push, Pull, Pinch, or Smooth geometry by dragging the the mouse over your model. There are Magnets and Strength parameters but it should be noted that this tool does not attempt to compare with other specialty sculpting programs. [optigon]
  • Rewrite of Tweak to integrate it into the Wings core. [optigon]
  • New interface features including:
  • A Menu Toolbar with icons for undo/redo, repeat last command, changing selection modes, and opening the Select or Tools menus can be switched on/off via Preferences|User Interface.
  • A new facility for saving and loading preferences from and into your current session, has been added to the File menu. These new preference subsets are appended with the .pref extension, and are saved separately from your 'master' Wings preference file. Additionally, both the Save and Load dialogs allow you to choose from preference catagories you'd like to load or save from: hotkeys, graphical elements, etc.
  • New icons for the Outliner and Geometry Graph that allow you to use custom colors for how they look. These icons can be switched on in Preferences|User Interface.
  • Added canned color themes. Switch between them in Edit|Themes.
  • The Geometry Graph now has folders and objects are stored alphabetically. You can create, rename, move objects between folders, and expand and contract them. You can also toggle wireframe, visibility, locking, and selections just within a folders pressing MMB on the Object, Eye, Lock, and Wireframe icons.
  • Added menu clipping. With all the additions to Wings over the years, the menus have been getting too long for smaller screens. To help the situation, I added a preference to set the Maximum Menu Height in pixels under the Misc tab in the Preferences. The default is set to 0, which auto clips menus to fit in the main Geometry window.
  • FBX plugin no longer supported, and removed from the wings source. [optigon]
  • The Windows make_installer has been changed to use the vcredist included with Erlang and to work solely with Msys. [optigon]
  • Edge|Circularise MMB fix. Center calculated incorrectly. [optigon]



Förändringar v1.0.2 -> v1.2

  • The object mode (vertex color/material) for objects has been eliminated.
  • Instead materials have a Vertex Colors setting that can be "Ignore" (don't use vertex colors; default for new materials), "Set" (to use vertex colors instead of the colors in the material), and "Multiply" (to multiply vertex colors with the diffuse texture).
  • The material "default" has "Set" as the value for the "Vertex Colors" property, meaning that if you assign vertex colors to face having the "default" material, the vertex colors will be visible.
  • There is a new command (with a sub-menu) in the body mode menu called "Vertex Attributes".
  • When opening a .wings file written by Wings 1.1.7 or earlier, the object modes for the objects in the file will be ignored. If there are vertex colors, they will be visible on faces that have the 'default' material assigned. For faces with other materials, the colors or textures in the material will be shown (even if the object was in vertex color mode).
  • When saving a .wings file in this version of Wings and opening it in an older version of Wings, all objects will be in material mode (even if they have vertex colors).
  • Wings have had the _hole_ material for a long time to fake holes by marking faces that should not be included when exporting.
  • There is a new Face|Hole command to create a holes that looks like holes also in the Geometry window.
  • To remove a hole, select a face adjacent to the hole and RMB click on the Face|Hole command to create a face to cover the hole.
  • When loading old .wings files, all faces containing the _hole_ material will be converted to the new type of hole.
  • If you load a .wings file saved with this version of Wings in an old release, the holes will become hidden faces, but they will NOT have the _hole_ material (i.e. they will not behave as holes when exported).
  • The smooth proxy is now updated directly when invoking interactive commands.
  • Menu Cleanup: Consolidated Extrude with Extrude Region and Extract Region with Extract Faces. Since there is now only one heading each for Extrude and Extract, the mouse buttons that activate specific commands have been changed.
  • Collada export. Objects including UV coordinates and materials are exported. Lights and cameras are not exported yet.
  • New in Tools menu: Ambient-Occlusion Generator/Baker. It works on a per-vertex basis and uses a standard inside-out approach. Mesh subdivision yields more accuracy. The results are stored in the vertex-colors and can also be baked to a texture through AutoUV.
  • Many improvements and bug fixes in the Tweak mode.
  • The Wavefront (OBJ) exporter will now export smoothing groups based on the hard edges in the model.
  • If View|Scene Lights has been turned on, but the scene contains no lights, the usual modeling lights will be turned on instead so the objects do not turn black.
  • When displaying objects that have a virtual mirror face in the smooth preview mode (i.e. turning off workmode by pressing TAB), the seam between the real part of the object and mirror image will now be soft.
  • Picking (i.e. finding out which face is under the mouse cursor) is no longer done using OpenGL, but by our own C code, which is both faster and more reliable.
  • The internal data structures for edge and vertex tables require less memory than in Wings 1.0, which should also improve peformance.
  • The display code has been extensively rewritten and now uses vertex buffers in OpenGL. It should be faster in most circumstances.



Förändringar v1.1.16 Beta -> v1.2 RC 1

  • Using Weld to weld holes could cause subsequent crashes.
  • (Problem reported by Mark Whittemore.) [bjorng]
  • When a single object is selected, the information about the object in the upper left corner of the Geometry window will now also show the numbers of holes the object has (if it has at least one hole). [bjorng]
  • There is a new Shell Extrude command that is a combination
  • of Extrude (Region) and Extract. [optigon]
  • Several minor bug fixes by optigon.



Förändringar v1.0 -> v1.1 Beta

  • Added a new preference in the Misc tab to turn on a Develop menu containing various tools for the Wings developers. [bjorng]
  • Added a command to the new Develop menu to automatically time all executed commands. The command name and time will be printed to the console. [bjorng]
  • Added a command to the new Develop menu to automatically print out information about the undo queue. [bjorng]
  • The data structure for the edge table has been changed. The new data structure is faster and uses less memory. Approximately 4 words (1 word = 4 bytes) per edge is saved.
  • Plug-ins that depend on the edge table being a gb_tree will not work. More details can be found in the Change log (which follows these notes at Sourceforge). [bjorng, optigon]



Förändringar v0.99.60 Beta -> v1.0 RC 1

  • This is the first release candiate for the long-awaited Wings 1.0 release. Until 1.0 is released, we will only fix bugs. [bjorng]
  • Wings now uses Gordos's new design for icons and about screen. [bjorng]
  • Save handling in Tweak Mode has been fixed. [optigon]
  • Text plugin when used with the native Wings browser would crash. Now fixed. [optigon]
  • Selected vertices and edges would not show up on top of elements marked as the original selection. Now fixed. [optigon]
  • Bug fix to Circularise to maintain the diameter of already circular loops. [optigon]
  • Vertex|Weld could crash if the resulting geometry formed a waist. A check is now performed to prevent this action. [optigon]



Förändringar v0.99.50 -> v0.99.51

  • Some Menubar commands are now selection mode specific and as such their hotkeys are now context sensitive. This change affects the Select|Edge Loop items, some of the Select Similar commands, and Tools|Virtual Mirror|Create. [optigon]
  • The default hotkeys for Select Prev/Next Edge Loop have been changed to F6 and F7. If you had those F keys previously assigned to another command, then Select Prev/Next will be have no hotkey where conflicts exist. This change was made to accommodate recent changes to Tweak mode, and solves a conflict with the xyz contraint keys (F1/2/3). [optigon]
  • Tweak's xyz constraints can now be toggled on/off by clicking the Alt key in conjuction with the axis (F1,F2,F3) you wish to lock. For example, clicking F1 and Alt will toggle the X axis constraint on/off. More than one axis can be locked at a time. Held keys for axes already toggled on, nullify the constraint, and held keys for axes toggled off are additive. [optigon]
  • Tab Input for Move in the UVmapper would crash Wings. (Thanks to betelguese). [optigon]
  • Tweak Move Normal did not handle some situations correctly. (Thanks to yst). [optigon]



Förändringar v0.99.06 -> v0.99.50

  • Tweak mode compatibility fixes for Maya and Motionbuilder cameras. [optigon]
  • New option to launch Wings in Tweak Mode Preferences|Advanced). [optigon]
  • Auto Rotate now works in Tweak. [optigon]
  • Advanced menus are now always turned on. There will be a information dialog when you start Wings if you have been using Wings with the advanced menus turned off. [bjorng]
  • Set default Menu and Dialog Background alpha to 0.99 to (hopefully) avoid future reports of the top most Menu items not appearing. [optigon]



Förändringar v0.99.05 Beta -> v0.99.06

  • Internal changes: Warnings were eliminated and all unnecessary imports were removed. (Thanks to Richard Carlsson.) [bjorng]
  • The experimental Toxic exporter has been removed. [bjorng]
  • Canceling commands while dragging (rmb), would only work while the mouse was relatively motionless. Now fixed. (Thanks to zukas.) [optigon]
  • Major rewrite of the Tweak plugin to allow multiple selections and access to all the regular Wings commands from within Tweak. Be sure to check the info line as some of the hotkey combos have changed. (Thanks to Fonte Boa, marcin wuu, and all those who helped during testing.) [optigon]
  • Shear's relative mode was broken in the last release. Now Fixed (Thanks to pauljs75.) [optigon]
  • Some wording changes to the mouse response preferences. (Thanks to plec.) [optigon]
  • Drag response factors in FOV. (Thanks to plec.) [optigon]



Förändringar v0.99.04a -> v0.99.05 Beta

  • New Feature: Select|Similar Material selects all faces of the same material to the original face. You can select only those faces which are connected to the original face and share at least one edge by check marking "Connected Faces Only" in the options panel. [optigon]
  • In the AutoUV window, scaling non-continous faces with magnet would crash Wings. (Thanks to zukas.) [bjorng]
  • Selecting every face on an object and calling Contour would crash wings. Now fixed. [optigon]
  • Changed [+/-] drag modifiers to use RMB+Drag. Affects Vertex and Edge Extrude, Face|Bump, and Vertex|Deform|Shear. [optigon]
  • irtual Mirror and some other commands in the Tools menu would not accept a temporary highlight as a selection when they were called via hotkeys. Now fixed. (Thanks to SoulVector.) [optigon]
  • View|Show items were broken. (Thanks to pauljs75.) [optigon]
  • If a graphics card indicated that it had shader support, but actually using shaders didn't work for any reason, Wings would crash when attempting to use the View menu. Now Wings correctly handles this situation and removes the Shaders from the View menu if shaders doesn't work. (Thanks to FranOnTheEdge.) [bjorng]
  • Smoothing groups in Wavefront import are now handled (i.e. hard edges will be created between faces in different smoothing groups). [bjorng]



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